25 Advanced C++ Interview Questions and Answers for Experienced Developers (2025)

list of 25 essential C++ interview questions and answers for experienced developers, covering advanced concepts, memory management, OOP, STL, and modern C++ features:


1. What is the difference between new and malloc() in C++?

Answer:

  • new:
  • Calls the constructor.
  • Returns the exact type (no typecasting needed).
  • Can be overridden (operator overloading).
  • malloc():
  • Allocates raw memory (no constructor calls).
  • Returns void* (requires typecasting).
  • Part of C, not type-safe.

2. Explain the RAII (Resource Acquisition Is Initialization) idiom.

Answer:
RAII ties resource management (e.g., memory, files) to object lifetime. Resources are acquired in the constructor and released in the destructor. Example:

class FileHandle {
  FILE* file;
public:
  FileHandle(const char* path) { file = fopen(path, "r"); }
  ~FileHandle() { if (file) fclose(file); }
};

3. What is a virtual destructor? When is it needed?

Answer:
A virtual destructor ensures proper cleanup of derived class objects when deleted via a base class pointer. Needed when:

Base* obj = new Derived();
delete obj; // Calls ~Derived() only if ~Base() is virtual.

4. How does std::move work? What is move semantics?

Answer:

  • std::move casts an object to an rvalue reference, enabling move semantics.
  • Move semantics transfer ownership of resources (e.g., dynamic memory) instead of copying. Example:
std::string s1 = "Hello";
std::string s2 = std::move(s1); // s1 is now empty.

5. What is the Rule of Five?

Answer:
If a class defines any of these, it should define all five to manage resources correctly:

  1. Destructor
  2. Copy constructor
  3. Copy assignment operator
  4. Move constructor
  5. Move assignment operator

6. Explain the difference between override and final keywords.

Answer:

  • override: Ensures a function overrides a virtual base class method (compile-time check).
  • final: Prevents further overriding (for methods) or inheritance (for classes).

7. What is a std::unique_ptr? How does it differ from std::shared_ptr?

Answer:

  • unique_ptr: Exclusive ownership (non-copyable, movable).
  • shared_ptr: Shared ownership (reference-counted).

8. How do you prevent object copying in C++?

Answer:
Delete the copy constructor and copy assignment operator:

class NonCopyable {
  NonCopyable(const NonCopyable&) = delete;
  NonCopyable& operator=(const NonCopyable&) = delete;
};

9. What is a lambda expression? Give an example.

Answer:
Anonymous function objects. Example:

auto lambda = [](int x) { return x * x; };
std::cout << lambda(5); // Output: 25

10. Explain SFINAE (Substitution Failure Is Not An Error).

Answer:
A template metaprogramming technique where invalid substitutions are ignored rather than causing errors. Used in std::enable_if.


11. What is constexpr? How is it different from const?

Answer:

  • constexpr: Evaluated at compile-time (for functions/variables).
  • const: Runtime constant (immutable after initialization).

12. How does std::thread work? What is a race condition?

Answer:

  • std::thread launches a new thread. Example:
std::thread t([](){ std::cout << "Hello from thread!"; });
t.join();
  • Race condition: Unsynchronized access to shared data by multiple threads.

13. What is CRTP (Curiously Recurring Template Pattern)?

Answer:
A pattern where a class derives from a template instantiation of itself:

template <typename T>
class Base { /* ... */ };
class Derived : public Base<Derived> { /* ... */ };


Used for static polymorphism.


14. Explain std::forward and perfect forwarding.

Answer:

  • std::forward preserves the value category (lvalue/rvalue) of a function argument.
  • Perfect forwarding allows functions to pass arguments with original type/category.

15. What is the difference between std::vector and std::array?

Answer:

  • std::vector: Dynamic size (heap-allocated).
  • std::array: Fixed size (stack-allocated).

16. How do you handle exceptions in C++?

Answer:
Use try, catch, and throw:

try {
  throw std::runtime_error("Error!");
} catch (const std::exception& e) {
  std::cerr << e.what();
}

17. What is a friend function/class?

Answer:
A friend function/class can access private/protected members of another class. Example:

class A {
  int secret;
  friend void showSecret(A& a);
};
void showSecret(A& a) { std::cout << a.secret; }

18. What is the PIMPL idiom?

Answer:
Pointer to Implementation hides class details by moving private members to a separate class:

// Header
class Widget {
  struct Impl;
  std::unique_ptr<Impl> pImpl;
public:
  Widget();
  ~Widget(); // Needed for unique_ptr with incomplete type.
};

19. Explain the difference between std::map and std::unordered_map.

Answer:

  • std::map: Ordered (Red-Black Tree), O(log n) operations.
  • std::unordered_map: Hash table, average O(1) operations.

20. What is a smart pointer? List the types in C++.

Answer:
Smart pointers automate memory management:

  1. std::unique_ptr
  2. std::shared_ptr
  3. std::weak_ptr

21. How does std::async work?

Answer:
Launches a function asynchronously, returning a std::future:

auto future = std::async(std::launch::async, [](){ return 42; });
std::cout << future.get(); // Blocks until result is ready.

22. What is noexcept? When should you use it?

Answer:
noexcept indicates a function won’t throw exceptions. Use it for optimizations (e.g., move operations).


23. Explain the Diamond Problem and how to resolve it.

Answer:
Multiple inheritance ambiguity when a class inherits from two classes with a common base. Resolved via virtual inheritance:

class A {};
class B : virtual public A {};
class C : virtual public A {};
class D : public B, public C {};

24. What is std::variant? How is it different from a union?

Answer:

  • std::variant: Type-safe union (C++17), holds one of multiple types.
  • Union: Unsafe, requires manual tracking of the active type.

25. How would you implement a thread-safe singleton in C++11+?

Answer:
Use Meyers’ Singleton (thread-safe since C++11):

class Singleton {
public:
  static Singleton& getInstance() {
    static Singleton instance;
    return instance;
  }
  Singleton(const Singleton&) = delete;
  Singleton& operator=(const Singleton&) = delete;
private:
  Singleton() = default;
};

This list covers memory management, OOP, concurrency, STL, and modern C++ features—key areas for experienced developers.

  • 25 Advanced C++ Interview Questions and Answers for Experienced Developers (2024)
  • Memory Management & Smart Pointers
  • Understanding new vs malloc() in Modern C++
  • RAII: The Foundation of Resource Management in C++
  • Smart Pointers Deep Dive: unique_ptr, shared_ptr, and weak_ptr
  • Object-Oriented Programming & Design
  • Virtual Destructors: When and Why They Matter
  • The Rule of Five: Essential for Resource Management
  • CRTP: Curious Template Pattern Explained with Examples
  • Modern C++ Features
  • Move Semantics and Perfect Forwarding Demystified
  • constexpr vs const: Compile-Time vs Runtime Constants
  • Lambda Expressions: From Basics to Advanced Usage
  • Concurrency & Multithreading
  • std::thread and Race Conditions: A Practical Guide
  • Implementing Thread-Safe Singletons in Modern C++
  • Async Programming with std::async and Futures
  • STL Containers & Templates
  • std::vector vs std::array: Choosing the Right Container
  • Map Showdown: std::map vs std::unordered_map
  • std::variant: Type-Safe Unions in C++17
  • PIMPL: The Pointer-to-Implementation Idiom
  • SFINAE and Template Metaprogramming Techniques
  • Solving the Diamond Problem with Virtual Inheritance
  • Exception Safety & Best Practices
  • Exception Handling in Modern C++
  • The noexcept Specifier and Optimization Opportunities
  • Copy Prevention Techniques in C++ Classes
  • C++ Interview Questions Senior Developers Should Know
  • Advanced C++ Coding Interview Questions (2024 Edition)
  • C++ Expert Interview Prep: OOP, Concurrency & Modern Features

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